The Show Must Go On
f
Maneuver
The Show Must Go On
You shine a bright light on the players on the stage and compel them to finish the performance.
Targets
Each enemy in the area
!6 damage; P < WEAK, the target can't willingly leave the area (EoT)
@8 damage; P < AVERAGE, the target can't willingly leave the area (save ends)
#12 damage; the target can't willingly leave the area (EoT); if P < STRONG, they can't willingly leave the area (save ends)
Effect
Each ally within distance can't obtain lower than a tier 2 outcome on the next test they make before the start of your next turn.
Source: Draw Steel: Heroes ·
printing 1.01b