Expert Fencer¶ l Main Action Expert Fencer 11 Drama If you can land the strike, the crowd goes wild. ChargeMeleeStrikeWeapon DistanceMelee 3 TargetsOne creature or object Power Roll +Agility !15 + A damage @21 + A damage #28 + A damage; M < STRONG, bleeding (save ends) Effect This ability can't obtain better than a tier 2 outcome unless the target is at maximum distance. If you obtain a tier 3 outcome with a natural 17 or higher, you gain 3 surges that you can use immediately. Source: Draw Steel: Heroes · printing 1.01b
l Main Action Expert Fencer 11 Drama If you can land the strike, the crowd goes wild. ChargeMeleeStrikeWeapon DistanceMelee 3 TargetsOne creature or object Power Roll +Agility !15 + A damage @21 + A damage #28 + A damage; M < STRONG, bleeding (save ends) Effect This ability can't obtain better than a tier 2 outcome unless the target is at maximum distance. If you obtain a tier 3 outcome with a natural 17 or higher, you gain 3 surges that you can use immediately.