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Dragon Knight Traits


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Dragon Knight Trait

Dragon Knight Traits

Dragon knight heroes have access to the following traits.

Signature Trait: Wyrmplate

Your hardened scales grant you damage immunity equal to your level to one of the following damage types: acid, cold, corruption, fire, lightning, or poison. You can change your damage immunity type when you finish a respite.

Purchased Dragon Knight Traits

You have 3 ancestry points to spend on the following traits. (Quick Build: Dragon Breath, Prismatic Scales.)

Draconian Guard

Whenever you or an adjacent creature takes damage from a strike, you can use a triggered action to guard against the blow. You reduce any damage from the strike by an amount equal to your level.

Draconian Pride

You have the following signature ability.

l
Main Action

Draconian Pride

Signature

You let loose a mighty roar to shake your foes' spirits.

AreaMagic
Distance
Targets
Each enemy in the area
Power Roll +Might or Presence
!2 damage
@5 damage; push 1
#7 damage; push 2

Dragon Breath

You have the following signature ability.

l
Main Action

Dragon Breath

Signature

A furious exhalation of energy washes over your foes.

AreaMagic
Distance
3 cube within 1
Targets
Each enemy in the area
Power Roll +Might or Presence
!2 damage
@4 damage
#6 damage
Effect

You choose the ability's damage type from acid, cold, corruption, fire, lightning, or poison.

Prismatic Scales

Select one damage immunity granted by your Wyrmplate trait. You always have this immunity, in addition to the immunity granted by Wyrmplate.

Remember Your Oath

As a maneuver, you can recite the following oath. Until the start of your next turn, whenever you make a saving throw, you succeed on a 4 or higher.

Even should the sun stop in the sky Even should the night last a thousand years I will stand forever I shall not yield Those who suffer and yearn for justice I am your sword and shield I will yield no ground I will speak no lies I will stand against all tyrants Until the last villain dies

Wings

You possess wings powerful enough to take you airborne. While using your wings to fly, you can stay aloft for a number of rounds equal to your Might score (minimum 1 round) before you fall. While using your wings to fly at 3rd level or lower, you have damage weakness 5.

Source: Draw Steel: Heroes · printing 1.01b