Arrow Launcher¶
Featureblock
Arrow Launcher
Level 2
Siege Engine Artillery
EV 8
A small wooden cart uses alchemical rockets to launch up to a hundred arrows at a time across a wide area.
EV
8
Stamina
30
Size
1L
Deactivate
As a maneuver, a creature adjacent to an arrow launcher can make an Agility test.
!The creature accidentally activates the Arrow Storm ability.
@The arrow launcher is deactivated but the creature is slowed (EoT).
#The arrow launcher is deactivated and can't be used.
Arrow Storm
Main action (Adjacent creature)
- AreaRangedWeapon
Distance
5 cube within 20
Targets
Each creature and object in the area
Power Roll+ 2
!5 damage
@8 damage
#11 damage
Effect
This ability can't be used again until the arrow launcher is reloaded.
Reload
Main action (Adjacent creature)
Effect
The arrow launcher is reloaded, allowing Arrow Storm to be used again. This action can be used only once per round.
Spot
Main action (Adjacent creature)
Effect
The next use of Arrow Storm gains an edge and has a +10 bonus to ranged distance. This action can be used only once per round.
Move
Main action (Adjacent creature)
Effect
The arrow launcher and the creature using this action move together up to 3 squares.
Upgrades
Flaming Arrows (+1 EV) Arrow Storm deals fire damage, and can ignite flammable objects in its area.
Screamers (+3 EV) The arrows make a high-pitched screaming noise as they are fired and descend onto their targets. The Screamers ability replaces Arrow Storm.
Screamers
Main action (Adjacent creature)
AreaRangedWeapon
Distance
5 cube within 20
Targets
Each creature and object in the area
Power Roll+ 2
Effect
This ability can't be used again until the arrow launcher is reloaded.
Source: Draw Steel: Monsters ·
printing 1.01