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Arrow Launcher


Level 2 Siege Engine · Artillery

Arrow Launcher

A small wooden cart uses alchemical rockets to launch up to a hundred arrows at a time across a wide area.
EV
8
Stamina
30
Size
1L
🌀

Deactivate

As a maneuver, a creature adjacent to an arrow launcher can make an Agility test.
!The creature accidentally activates the Arrow Storm ability.
@The arrow launcher is deactivated but the creature is slowed (EoT).
#The arrow launcher is deactivated and can't be used.
🔳
Main action (Adjacent creature)

Arrow Storm

- AreaRangedWeapon
Distance
5 cube within 20
Targets
Each creature and object in the area
Power Roll+ 2
!5 damage
@8 damage
#11 damage
Effect

This ability can't be used again until the arrow launcher is reloaded.

⭐️
Main action (Adjacent creature)

Reload

Effect

The arrow launcher is reloaded, allowing Arrow Storm to be used again. This action can be used only once per round.

⭐️
Main action (Adjacent creature)

Spot

Effect

The next use of Arrow Storm gains an edge and has a +10 bonus to ranged distance. This action can be used only once per round.

⭐️
Main action (Adjacent creature)

Move

Effect

The arrow launcher and the creature using this action move together up to 3 squares.

⭐️

Upgrades

Flaming Arrows (+1 EV) Arrow Storm deals fire damage, and can ignite flammable objects in its area. Screamers (+3 EV) The arrows make a high-pitched screaming noise as they are fired and descend onto their targets. The Screamers ability replaces Arrow Storm.
🔳
Main action (Adjacent creature)

Screamers

AreaRangedWeapon
Distance
5 cube within 20
Targets
Each creature and object in the area
Power Roll+ 2
!5 damage; R < 0 dazed (save ends)
@8 damage; R < 1 dazed (save ends)
#11 damage; R < 2 frightened (save ends)
Effect

This ability can't be used again until the arrow launcher is reloaded.

Source: Draw Steel: Monsters · printing 1.01