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Mechanisms


Dynamic Terrain
Column of Blades
Level3
EV3
Size1L
A spinning wooden column is affixed with sharp blades to slash the unwary.
Dynamic Terrain
Dart Trap
Level1
EV1
Size1S
A concealed dart thrower hurls missiles at short range.
Dynamic Terrain
Pillar
Level2
EV3
SizeOne square that can't be moved through
This stone pillar can be toppled onto unsuspecting foes with the right amount of damage or a well-engineered trigger mechanism.
Dynamic Terrain
Portcullis
Level3
EV4
SizeThe area of the corridor to be blocked
A portcullis is hidden in the ceiling of a passage or choke point, waiting to drop when activated.
Dynamic Terrain
Pressure Plate
Level1
EV2
SizeAny area
This mechanism acts as a trigger for another linked mechanism, and is skillfully hidden from view in the floor.
Dynamic Terrain
Pulley
Level1
EV1
Size1S
A counterweighted pulley system can be used to quickly ascend to the top of a wall, scaffold, tower, or other structure.
Dynamic Terrain
Ram
Level2
EV3
SizeAny area; the area can't be moved through
A heavy wooden ram drops down or swings into the fray, crushing all in its path.
Dynamic Terrain
Switch
Level1
EV1
Size1T
Set into any surface, this mechanism acts as a trigger for another linked mechanism.