Phase Strike¶
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Main Action
Phase Strike
5 Discipline
For a moment, your foe slips out of phase with this manifold.
Distance
Melee 1
Targets
One creature
Power Roll +Agility
!3 + A psychic damage; I < WEAK, the target goes out of phase (save ends)
@4 + A psychic damage; I < AVERAGE, the target goes out of phase (save ends)
#6 + A psychic damage; I < STRONG, the target goes out of phase (save ends)
Effect
A target who goes out of phase is slowed, has their stability reduced by 2, and can't obtain a tier 3 outcome on ability rolls.
Source: Draw Steel: Heroes ·
printing 1.01b