Fate¶
l
Main Action
Fate
9 Clarity
Your foe gets a glimpse of how it will end for them.
Distance
Melee 2
Targets
One enemy
Power Roll +Presence
!8 + P psychic damage
@13 + P psychic damage
#17 + P psychic damage
Effect
The target has damage weakness 5 until the end of your next turn. Whenever the target takes damage while they have this weakness, they are knocked prone.
Strained
This ability gains the Strike keyword as the vision hurts the target's psyche. You make a power roll, then are weakened (save ends).
Source: Draw Steel: Heroes ·
printing 1.01b