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Synaptic Conditioning


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Main Action

Synaptic Conditioning

9 Clarity

It's a subtle mindset shift. It's not that they're your enemy—you just don't like them!

PsionicMelee
Distance
Targets
One creature
Power Roll +Reason
!10 psychic damage; the target takes a bane on ability rolls made to harm you or your allies (save ends)
@14 psychic damage; the target has a double bane on ability rolls made to harm you or your allies (save ends)
#20 psychic damage; the target considers you and your allies to be their allies when using abilities and features (save ends)
Strained

While the target is under this effect, you no longer consider your enemies to be your enemies when using your abilities and features.

Source: Draw Steel: Heroes · printing 1.01b