Synaptic Conditioning¶
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Main Action
Synaptic Conditioning
9 Clarity
It's a subtle mindset shift. It's not that they're your enemy—you just don't like them!
PsionicMelee
Distance
Melee 2
Targets
One creature
Power Roll +Reason
!10 psychic damage; the target takes a bane on ability rolls made to harm you or your allies (save ends)
@14 psychic damage; the target has a double bane on ability rolls made to harm you or your allies (save ends)
#20 psychic damage; the target considers you and your allies to be their allies when using abilities and features (save ends)
Strained
While the target is under this effect, you no longer consider your enemies to be your enemies when using your abilities and features.
Source: Draw Steel: Heroes ·
printing 1.01b