9-Ferocity Ability¶
9-Ferocity Ability
Choose one heroic ability from the following options, each of which costs 9 ferocity to use.
Debilitating Strike
You need just one blow to sabotage your target.
While slowed this way, the target takes 1 damage for every square they move, including from forced movement.
My Turn!
You quickly strike back at a foe.
You can spend a Recovery.
Rebounding Storm
You knock around enemies like playthings.
When a target would end this forced movement by colliding with a creature or object, they take damage as usual, then are pushed the remaining distance away from the creature or object in the direction they came from. As long as forced movement remains, this effect continues if the target collides with another creature or object.
To Stone!
You channel the Primordial Chaos into blows that petrify your foe... literally.
While the target is slowed this way, any other effect that would make the target slowed instead makes them restrained by this ability. Additionally, a creature who fails the saving throw while restrained this way is petrified until they are given a supernatural cure or you choose to reverse the effect (no action required).