7-Essence Ability¶
7-Essence Ability
Choose one heroic ability from the following options, each of which costs 7 essence to use.
Blitz Tactics
Rush 'em! CRUSH 'EM!
Until the end of the encounter or you are dying, each minion under your control during the encounter is the target of the following effect. The first time on a turn that the target moves through an enemy's space, the enemy can choose to shift 1 square or be M < WEAK (or M < AVERAGE if the target is larger than the enemy) knocked prone. The potency increases by 1 for each subsequent target that moves through the enemy's space during the same move action.
Cavalry Call
A lone squad appears to disrupt the enemy's plans and peels off their forces, one by one.
You summon a temporary squad containing 6 of your signature minions regardless of your minion maximum within distance. Whenever one of these minions deals damage to an enemy, the enemy is R < AVERAGE compelled to move 5 squares toward the source of the damage (provoking opportunity attacks). The potency increases by 1 for enemies targeted by two or more of these minions.
These minions die at the end of your turn, activate no effects upon death, and you gain no essence from their deaths.
Essence Funnel
You rapidly summon and sacrifice minions in order to power a devastating blast of magic.
You can choose to kill any number of your minions within your Summoner's Range as a part of this ability, provided they haven't used a main action or maneuver during the turn. Each target takes an additional 1 damage, plus 1 damage for each minion killed this way. These minions activate no effects upon death, and you gain no essence from their deaths.
Lead By Example
Your minions watch as your implement crackles with power, ready to slam unbelievable force into your foe.