5-Focus Ability¶
Tactician Feature
5-Focus Ability
Level 1
Choose one heroic ability from the following options, each of which costs 5 focus to use. (Quick Build: Hammer and Anvil.)
l
Main Action
Hammer and Anvil
"Let's not argue about who's the hammer and who's the anvil!"
Power Roll +Might
!5 + M damage; one ally within 10 squares of you can use a strike signature ability against the target as a free triggered action
@9 + M damage; one ally within 10 squares of you can use a strike signature ability that gains an edge against the target as a free triggered action
#12 + M damage; two allies within 10 squares of you can each use a strike signature ability that gains an edge against the target as a free triggered action
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Main Action
Mind Game
Your attack demoralizes your foe. Your allies begin to think you can win.
Power Roll +Might
Effect
You mark the target.
f
Maneuver
Now!
Your allies wait for your command—then unleash death!
Distance
Ranged 10
Targets
Three allies
Effect
Each target can make a free strike.
f
Maneuver
This Is What We Planned For
All those coordination drills you made them do finally pay off.
Distance
Ranged 10
Targets
Two allies
Effect
Each target who hasn't acted yet this combat round can take their turn in any order immediately after yours.
Source: Draw Steel: Heroes ·
printing 1.01b