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Battlemind


Who says lightly armored heroes can't also be hard to move? You just need to employ some psionics! The Battlemind kit harnesses the power of your mind to make you harder to move—and to make your foes easier to push around.

Equipment

You wear light armor and wield a medium weapon.

Kit Bonuses

Stamina Bonus: +3 per echelon

Speed Bonus: +2

Stability Bonus: +1

Melee Damage Bonus: +2/+2/+2

Signature Ability

Unmooring

l
Main Action

Battlemind (Unmooring)

Signature

Your weapon unleashes psionic energy that reduces your target's weight.

MeleePsionicStrikeWeapon
Distance
Targets
One creature
Power Roll +Might, Reason, Intuition, or Presence
!5 + M, R, I, or P damage
@8 + M, R, I, or P damage
#11 + M, R, I, or P damage
Effect

Until the end of the target's next turn, any forced movement that affects the target has its distance increased by 2.

Source: Draw Steel: Heroes · printing 1.01b