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Character


Character
Agility
Agility (A) represents coordination and nimbleness. A creature's capacity to backflip out of danger, shoot a crossbow, dodge an explosion, or pluck keys from a guard's belt is determined by Agility.
Character
Characteristics
Each creature in the game has five characteristics that represent their physical and mental prowess.
Character
Intuition
Intuition (I) represents instincts and experience. A creature's capability to recognize a faint sound as the approach of a distant rider, quickly read the tell of a bluffing gambler, calm a rearing ho…
Character
Might
Might (represented by M in abilities and other features) represents strength and brawn. A creature's capability to break down doors, swing an axe, stand up during an earthquake, or hurl an ally across…
Character
Potencies
Many abilities and other effects impose conditions and unique statuses on targets. But creatures sometimes get a chance to resist such effects. After all, a monster with a high Might should be harder…
Character
Presence
Presence (P) represents force of personality. A creature's capacity to lie to a judge, convince a crowd to join a revolution, impress a queen at a royal banquet, or cast a magic spell by singing a son…
Character
Reason
Reason (R) represents a logical mind and education. A creature's capacity to solve a puzzle that unlocks a door, recall lore about necromancy, decipher a coded message, or blast a foe with psionic pow…
Character
Size and Space
A creature's size indicates how many squares they occupy during combat, which defines the creature's space. If a creature's size is 1, they occupy a space of 1 square. If a creature is larger than 1 s…
Character
Starting Size and Speed
Unless otherwise noted, a character of any of these ancestries is size 1M and has speed 5 and stability 0.
Character
Stability
Each creature has a stability that allows them to resist forced movement. When a creature is force moved, they can reduce that movement up to a number of squares equal to their stability. Heroes start…