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Negotiations


Negotiations
Making Arguments
As part of their initial request to an NPC in a negotiation, a hero makes an argument as to why the NPC should give the heroes what they want. The hero might offer to do something in exchange as part…
Negotiations
Interest
An NPC's interest represents how eager they are to make a deal with the heroes. Interest is graded on a scale of 0 (no interest) to 5 (the most possible interest). When a negotiation begins, an NPC's…
Negotiations
Motivations
Each NPC has at least two motivations the heroes can appeal to with their arguments. Arguments that appeal to an NPC's motivation require an easier power roll to increase the NPC's interest. Arguments…
Negotiations
NPC Response and Offer
After a hero makes an argument, an NPC responds in one of three ways:
Negotiations
Opening a Negotiation
A negotiation begins when the heroes ask something of an NPC and the Director deems that the circumstances require a negotiation. Those circumstances always involve the heroes requiring assistance tha…
Negotiations
Patience
An NPC's patience represents how much time and effort they're willing to devote to a negotiation. Patience is graded on a scale of 0 to 5, with each NPC starting a negotiation with their patience high…
Negotiations
Pitfalls
Pitfalls are motivations that spark ire, discomfort, shame, fear, or some other negative response in an NPC. Using a pitfall in an argument causes an NPC's interest and patience to wane. Each NPC has…