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Corrosive Pool


Level 2 Hazard ยท Hexer

Corrosive Pool

This shallow pool bubbles with acid or some other corrosive liquid.
EV
3 per 10 x 10 pool
Stamina
12 per square
Size
One or more squares of difficult terrain
Immunity
20 to all damage except cold or fire damage
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Deactivate

The pool must be completely destroyed.
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Activate

Effect

A creature or object takes 3 acid damage if they start their turn in the pool, and takes 3 acid damage for each square of the pool they enter.

A creature or object enters the corrosive pool or starts their turn there. The liquid in the pool is also highly volatile (see Explosive Reaction below).
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Free triggered action

Explosive Reaction

Area
Distance
3 burst
Targets
Each creature and object in the area
Power Roll+ 2
!3 fire damage; M < 1 the target is burning (save ends)
@6 fire damage; M < 2 the target is burning (save ends)
#9 fire damage; M < 3 the target is burning (save ends)
Trigger

The pool takes fire damage.

Effect

The liquid in the pool is consumed. This ability has a double edge against any target in the pool. A burning creature takes 1d6 fire damage at the start of each of their turns. A burning object takes 1d6 fire damage at the end of each round. Any target with acid weakness takes extra damage from this ability and while burning as if the fire damage were acid damage.

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Allied Awareness

Allies who have weapons are equipped with torches. Any ally can use a maneuver to throw a torch up to 5 squares and deal 1 fire damage to the pool, triggering Explosive Reaction.
Source: Draw Steel: Monsters · printing 1.01