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Portcullis


Featureblock

Portcullis

Level 3
Trap Ambusher
EV 4
A portcullis is hidden in the ceiling of a passage or choke point, waiting to drop when activated.
EV
4
Stamina
9 per square
Size
The area of the corridor to be blocked
Typical Space
2 x 1-square area, up to a 4 x 2-square area
🌀

Deactivate

As a maneuver, a creature adjacent to a portcullis can make an Agility test.
Agility Test
!The creature triggers the portcullis and is affected as if in its area.
@The portcullis is deactivated but the creature is slowed (EoT).
#The portcullis is deactivated and doesn't trigger.

Activate

A pressure plate, switch, or other linked trigger is activated.
Effect

The Heavy Gate ability.

❗️

Heavy Gate

Free triggered action
AreaWeapon
Distance
Special
Targets
Each creature and object in the area
Trigger

A pressure plate, switch, or other linked trigger is activated.

Special

The area of this ability is the area directly beneath the portcullis when it falls.

Power Roll+ 2
!3 damage; slide 1, ignoring stability
@7 damage; A < 2 restrained (save ends)
#10 damage; A < 3 restrained (save ends)
Effect

The portcullis blocks movement from one side of it to the other. A target slid by the portcullis ends up on one side of it or the other (choose randomly). The portcullis must be manually reset.

⭐️

Hidden

The portcullis is hidden until triggered or detected.

Source: Draw Steel: Monsters · printing 1.01