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Pillar


Level 2 Hazard ยท Hexer

Pillar

This stone pillar can be toppled onto unsuspecting foes with the right amount of damage or a well-engineered trigger mechanism.
EV
3
Stamina
6
Size
One square that can't be moved through
Direction
The pillar topples in a preset direction.
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Deactivate

The pillar's linked trigger must be deactivated.
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Activate

Effect

The Toppling Pillar ability.

The pillar is destroyed, or a pressure plate, switch, or other linked trigger is activated.
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Free triggered action

Toppling Pillar

Area
Distance
4 x 1 line within 1
Targets
Each creature and object in the area
Power Roll+ 2
!4 damage
@6 damage; M < 1 restrained (save ends)
#9 damage; M < 2 restrained (save ends)
Trigger

The pillar is destroyed, or a pressure plate, switch, or other linked trigger is activated.

Effect

The area is difficult terrain.

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Upgrades

Metal Pillar (+1 EV) The pillar is made of metal, has 9 Stamina, and deals 1d6 extra damage. Multiple Pillars (+3 EV per additional pillar) Multiple pillars can be used to represent a larger toppling object such as a wall. If triggered by destruction, all individual pillars need to be destroyed before the object falls.
Source: Draw Steel: Monsters · printing 1.01