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Adding and Subtracting Actions


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Beastheart Feature

Adding and Subtracting Actions

Level 1

Although you and your companion share your action economy, you are treated as separate creatures for effects that grant or remove main actions, maneuvers, and move actions. For instance, the talent's Applied Chronometrics ability grants an extra maneuver. If both you and your companion are targeted by the ability, you both gain extra maneuvers.

Similarly, the dazed condition limits what a creature can do on their turn. Being dazed works the same on you and your companion as it does on other creatures; whoever is dazed can only do one thing on their turn (a move action, maneuver, or main action). You being dazed has no effect on your companion, and vice versa.

Source: The Beastheart · printing 1.0