5th-Level Circle Feature¶
Your circle grants you a feature as shown on the 5th-Level Summoner Circle Features table.
5th-Level Summoner Circle Features¶
| Circle | Feature |
|---|---|
| Blight | Shaping, Soul Flense |
| Graves | Channel, Dread March |
| Spring | Flash Powder, Pixie Lift |
| Storms | Nature Watch, Split |
Channel¶
Channel
You can spend 1 uninterrupted minute to perform a ritual and use your body as a host for a willing spirit of a creature who died in the area. While hosting the spirit, you have access to their memories of the 24 hours leading up to their death and any skills they knew in life. You can also magically change your appearance to look like them while they were alive.
You can attempt to stop channeling the spirit at any time. If the spirit is hostile to you or you've hosted them for at least 1 hour, you must make a medium Presence test. On success, the spirit leaves your body. On failure, you become fully possessed by a haunt; you have no access to your skills and you can't get above a tier 2 result on power rolls until you exorcise the haunt either by completing the Find a Cure downtime project in Draw Steel: Heroes or taking a respite with an exorcist.
After you stop channeling their spirit, you can't use this feature to channel the same creature again.
Dread March¶
Dread March
You and your undead minions don't spend additional speed to move through difficult terrain. If one or more of your undead minions would die while using their move action, they can choose to not die until the end of your turn.
Flash Powder¶
Flash Powder
Each ally that gains temporary Stamina from your Pixie Dust feature also gains one of the following effects until the end of their next turn (or for 10 minutes if used outside of combat):
Nature Watch¶
Nature Watch
You can spend 1 uninterrupted minute each day to perform a ritual and summon a special elemental mote called a beacon to patrol the area. This mote telepathically communicates any hostile creatures, hazards, or traps within 20 squares of them to you no matter how far away you are. You know the number of nearby hazards and which direction they're in relative to where the beacon is, but not their exact position. You can have a number of beacons active equal to your level.
Pixie Lift¶
Pixie Lift
Your speed gains the Fly and Hover keywords. You lose the Hover keyword from this feature while you are dazed, dying, or you fly more than 1 square above the surface of the ground.
If your speed previously had the Fly keyword, you can now fly while sneaking an additional number of squares equal to your Reason.
Shaping¶
Shaping
You can spend 1 uninterrupted minute to perform a ritual that causes one of your minions to fold their shape and disguise themself to look like a duplicate of you, including speaking basic Caelian, allowing them to (potentially) freely move through civilization while completing their tasks. You can have a number of minions disguised at the same time equal to your Reason score.
Split¶
Split
Once during your turn, you can use a free maneuver to deal damage to one of your elemental minions equal to half their maximum Stamina in order to create one additional copy of that minion in an adjacent unoccupied space and add them to their squad, even if you're at your minion maximum. You can't use this feature if it would kill one or more of the minions in the squad.
Soul Flense¶
Soul Flense
As a maneuver, you can command one or more of your demon minions to each deal damage equal to their free strike value to an adjacent ally. This damage can't be reduced. The ally then ends a condition affecting them and confers it to the demon that attacked them.
Additionally, whenever one of your demon minions Death Snaps, their target is P < WEAK affected by a condition the minion was suffering from. The potency increases by 1 on each subsequent Death Snap the target takes damage from in the same turn (maximum +2).
New Portfolio Minion¶
Your circle allows you to select new minions to add to your portfolio.
Demon Portfolio 7-Essence Minion¶
Choose one of the following minions.
Faded Blightling¶
Faded Blightling
Blighted Strike
Wilted Wings
The blightling must land on the ground at the end of their turn or fall prone.
Soulsight
Each creature adjacent to the blightling can't be hidden from them.
Gorrre¶
Gorrre
Gorrring Strike
The gorrre must charge before making a strike. The target is M < STRONG knocked prone if the gorrre moved through an enemy or object other than the target during the charge.
Devastating Charge
The gorrre ignores difficult terrain while charging and destroys unattended, size 1 objects in their path. Each enemy they move through during a charge takes 3 damage.
Soulsight
Each creature adjacent to the gorrre can't be hidden from them.
Vicisittante¶
Vicisittante
Cerebral Flay
Soulsight
Each creature adjacent to the vicisittante can't be hidden from them.
Elemental Portfolio 7-Essence Minion¶
Choose one of the following minions.
Iron Reaver¶
Iron Reaver
Decentralized Segments
The reaver has cover while adjacent to another reaver they were summoned with. Whenever they receive an effect that allows them to move or shift outside of their move action, they share the effect with each adjacent reaver they were summoned with.
Bladed Strike
The reaver's free strikes inflict M < WEAK bleeding (save ends). Each time the reaver inflicts bleeding on a creature, they can shift 2 and make an additional free strike on a new target.
Knight of Blood¶
Knight of Blood
Light of the Sun¶
Light of the Sun
Solar Blade
Fey Portfolio 7-Essence Minion¶
Choose one of the following minions.
Nixie Corallia¶
Nixie Corallia
Water Weird
Once per turn during their move action, each nixie under your control can teleport to a body of water within 6. The corallia can't teleport into water created by their own seafoam pool.
Seafoam Pool
The area within 2 squares of the corallia is filled with purifying saltwater that disables the effects of difficult terrain created by enemies. At the end of the corallia's turn, the corallia can scrub you or an ally in the affected area and end one condition.
Minuscule
The coralia has cover while occupying a larger creature's space.
Pixie Belladonix¶
Pixie Belladonix
A Thorn, Woe to the Pricked
A target restrained by this ability is trapped in a poison-fueled haze and considers each creature within 1 square of them to be an enemy until the condition ends.
Minuscule
The belladonix has cover while occupying a larger creature's space.
Sprite Olyender¶
Sprite Olyender
Warrior's Toss
The olyender's melee strikes inflict push 4. If the target is force moved into an object, they are M < AVERAGE knocked prone and can't stand (save ends).
Use Their Might
When targeting a creature with a grab or forced movement, the olyender's size is considered one larger than the target.
Minuscule
The olyender has cover while occupying a larger creature's space.
Undead Portfolio 7-Essence Minion¶
Choose one of the following minions.
False Vampire¶
False Vampire
Proboscis Strike
The false vampire's melee free strikes have a distance of 2 and inflict M < AVERAGE restrained (EoT). The false vampire can move the target while they are restrained this way. At the start of a restrained creature's turn, they take acid damage equal to your Reason.
Bloodthirsty
The false vampire has a speed of 10 while a creature is bleeding within 10.
Phantom of the Ripper¶
Phantom of the Ripper
Plunge of the Knife
Ripping Phase
The phantom can move through other creatures and objects at normal speed. The first time in a round that the phantom passes through a creature, that creature takes 3 corruption damage and has a bane on their next strike. The phantom doesn't take damage from being force moved into objects.
Zombie Titan¶
Zombie Titan
Big Stomp
The titan's melee free strikes M < STRONG knock the target prone.
Overwhelming Size
The titan can move through enemies at normal speed. If the titan ends their turn in a prone size 2 or smaller creature's space, the creature can't stand.
Flesh to Mountains
When the titan is reduced to 0 Stamina, their space becomes difficult terrain. If a creature was prone underneath the titan when the titan is killed, they take 10 damage and are restrained (save ends).