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Victories


Victories measure your hero's increasing power over the course of an adventure, as they overcome battles and other challenges. At the start of an adventure, your hero has 0 Victories.

Victories For Combat

Each time your hero survives a combat encounter in which the party's objectives are achieved, you earn 1 Victory. The Director can decide that a trivially easy encounter doesn't earn the heroes a Victory, and can award additional Victories for particularly challenging encounters.

Victories For Noncombat Challenges

When your hero successfully overcomes a big challenge that doesn't involve combat, the Director can award you 1 Victory. Such challenges can include things such as a particularly complicated and deadly trap, a negotiation, a montage test, a complicated puzzle, or the execution of a clever idea that avoids a battle. Especially difficult challenges might earn you more than 1 Victory.

Victories Reset

Whenever you finish a respite (see Respite below), your Victories are converted into Experience.

Source: Draw Steel: Heroes · printing 1.01b