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Quick Command


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Summoner Feature

Quick Command

Level 1

You have a special command you can issue to your minions. Choose one of the following quick commands. You can change your quick command along with your formation (see Formation) by performing intense study as a respite activity. (Quick Build: Shield!)

Focus Fire!

Level 1

You have the following triggered action.

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Triggered Action

Focus Fire!

You ensure the enemy can't escape the incoming attack.

Distance
Summoner's Range
Targets
Self or one ally
Trigger

The target deals damage to another creature.

Effect

The target gains a surge for each of your minions adjacent to them (up to a maximum of 3 surges), which they can use on the triggering damage.

Spend 1 EssenceIf the triggering damage is from an ability that uses a power roll, the power roll gains an edge.

Halt!

Level 1

You have the following triggered action.

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Triggered Action

Halt!

You order a minion to get in the way.

Distance
Summoner's Range
Targets
One creature
Trigger

The target starts their turn, moves, or is force moved.

Effect

You summon a signature minion in an unoccupied space adjacent to the target. If the target is force moved into the minion, you can choose to make the target take no damage from the collision.

Special

Instead of summoning a new minion, you can command one of your minions within distance to shift up to their speed toward a square adjacent to the target before any additional effects occur.

Not Yet!

Level 1

You have the following triggered action.

)
Triggered Action

Not Yet!

I command you to not die.

Distance
Summoner's Range
Targets
One ally
Trigger

The target receives enough damage to die or be destroyed.

Special

If the target is a minion, they must be the only minion remaining in their squad.

Effect

The damage the target receives is reduced by an amount that leaves the target alive with 1 point of Stamina.

Shield!

Level 1

You have the following triggered action.

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Triggered Action

Shield!

You call upon a minion to use their body to dampen the blow.

Distance
Summoner's Range
Targets
Self or one ally
Trigger

The target is targeted by a strike.

Effect

If one of your minions is adjacent to the target and is within distance of the strike, they become the new target of the strike.

Spend 1 EssenceInstead of commanding an existing minion, you summon a signature minion into an unoccupied space adjacent to the target to take the strike.
Source: The Summoner · printing 1.0