Signature Ability¶
Signature Ability
Choose one signature ability from the following options. Signature abilities can be used at will. (Quick Build: Witty Banter.)
Artful Flourish
And they said practicing fencing was a waste!
You can shift up to 3 squares.
Cutting Sarcasm
There you are, radiating your usual charisma.
Instigator
I didn't do it! What?
Witty Banter
A lyrical (and physical) jab insults an enemy and inspires an ally.
One ally within 10 squares of you can end one effect on them that is ended by a saving throw or that ends at the end of their turn.
Heroic Abilities
You master a range of heroic abilities, all of which cost drama to empower them.
3-Drama Ability
Choose one heroic ability from the following options, each of which costs 3 drama to use. (Quick Build: Harsh Critic.)
Harsh Critic
Just one bad review will ruin their day.
The first time the target uses an ability before the start of your next turn, any effects from the ability's tier outcomes other than damage are negated for all targets. Ability effects that always happen regardless of the power roll work as usual.
Hypnotic Overtones
You produce an entrancing note that twists the senses in a spectacular fashion.
Quick Rewrite
You write something unexpected into the scene that hinders your enemy.
The area is difficult terrain for enemies.
Upstage
As you bob and weave through the crowd, you can't help but leave the audience wanting more.
You shift up to your speed. You make one power roll that targets each enemy you move adjacent to during this shift.
5-Drama Ability
Choose one heroic ability from the following options, each of which costs 5 drama to use. (Quick Build: Dramatic Reversal.)
Dramatic Reversal
Give the audience a surprise.
Fake Your Death
O happy dagger, this is thy sheath!
You turn invisible and create a magical illusion of your corpse falling in your space. While you are invisible, you gain a +3 bonus to speed and you ignore difficult terrain. The illusion and your invisibility last until the end of your next turn, or until the illusion is interacted with, you take damage, or you use a main action or a maneuver.
Flip the Script
You try a different take on events, justifying the new locations everyone ended up in.
Method Acting
They're so hurt by your performance, you start to believe it yourself.
You can become bleeding (save ends) to deal an extra 5 corruption damage to the target.