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Motivations


Each NPC has at least two motivations the heroes can appeal to with their arguments. Arguments that appeal to an NPC's motivation require an easier power roll to increase the NPC's interest. Arguments that don't appeal to a motivation require a more difficult power roll. See Making Arguments below for more information.

Each motivation can be successfully appealed to only once during a negotiation. To successfully appeal to a motivation, the heroes must use the motivation in an argument without mentioning one of the NPC's pitfalls or being caught in a lie.

Source: Draw Steel: Heroes · printing 1.01b