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Animal Swarm


Animal, Swarm

Animal Swarm

Level 1
Elite Hexer
EV 12
2Size
5Speed
40Stamina
1Stability
4Free Strike
Immunity
Weakness
Movement
With Captain
M-2Might
A+1Agility
R-3Reason
I+2Intuition
P-3Presence
ll
Main action

Flurry

Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetTwo creatures or objects
Power Roll+ 2
!6 damage
@9 damage; pull 1
#12 damage; pull 2
Effect

If the target is pulled into the animal swarm, that forced movement deals damage only at the Director's determination.

**
Trait

Swarm

The animal swarm can move through spaces as if they were a size 1M creature, and can occupy other creatures' spaces. At the start of each of the animal swarm's turns, they can make a free strike against each creature whose space they share.

ff
Maneuver

Impede

KeywordsArea
ActionManeuver
Distance1 aura
TargetSpecial
Effect

The area is difficult terrain for enemies until the start of the animal swarm's next turn.

**
Trait

Nature's Spirit

While outdoors or in a natural environment, the animal swarm can negate a bane on their abilities or turn a double bane into a bane.

Source: Draw Steel: Monsters · printing 1.01