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Radenwights


The ratfolk known as radenwights are blessed with coordination and acrobatics so impressive and effective that they might be a highly trained and practiced circus act. They enjoy building their warrens, known as "meddles," under cities where the chaos of daily life makes raiding the people above fun and easy.

When the radenwights' enemies expect them to scurry away like rats, they are painfully surprised to see the combined arrows, bodies, and blades of a meddle thrown against them all at once. Whatever the ratfolk do, they do it fearlessly, with deeply cherished values of bravery and fair play shining through for even the most rakish and roguish of them. Radenwights aren't above banditry if it would support the meddle, but they greatly prefer to overwhelm, knock down, and knock out their targets rather than engage in deadly violence. They prefer weapons of precision and look for opportunities to strike as they and their comrades create openings for one another.

Bonds and Bravado

It's a big world out there for a bunch of small ratfolk, and radenwights learned long ago that trying to survive by running away or climbing to safety gets you only so far. Radenwights learn boldness from birth, and are taught to hurl themselves fearlessly against any challenge that stands in their way. The key to this bravery is the intense bond of trust that exists between every radenwight, their comrades, and their community—as well as the knowledge that every other radenwight will act just as decisively as they do. In a scrap, it's not one radenwight's blade or arrow that brings down the foe, but the instant and instinctual follow-up from their fellows.

The Magic of Music

The pursuit of arcane studies is unusual among radenwights, though the community throws their support behind any child who happens to show that talent. Somewhat more common is the spontaneous discovery of magical aptitude through music, as the culture of radenwight meddles strongly emphasizes both music and dance. Radenwights are particularly drawn to flutes and panpipes, inspired by the legend of a flutist whose playing enraptured an evil dragon—even as others in her meddle lined up a suitably sized boulder to be dropped on the creature from the cliff above.

The Great Maclette

The name Maclette is never uttered by radenwights without "The Great" before it. That maestro leads his band in complex city-wide robberies while always staying one step ahead of any would-be ratcatchers. Some say Maclette leads his life of crime to provide for his meddle, while others claim he strives to be king of the criminal world.

In truth, the Great Maclette finds beauty in the thrill of the heist. Robbery is as euphonious as music to his ears, and the maestro treats every operation like a new composition. As long as his band remains at large, he'll always be looking to outdo himself with his next great overture.

Radenwight Languages

Most radenwights speak Caelian and Szetch.


Malice
Radenwight Malice
Humanoid, Radenwight

Radenwight Bruxer

Level 1
Platoon Brute
EV 6
1LSize
5Speed
40Stamina
2Stability
4Free Strike
Immunity
Weakness
MovementClimb
With Captain
M+2Might
A+1Agility
R-1Reason
I+0Intuition
P+1Presence
  • lLockjawMain actionSignature
  • lFlurry of BitesMain action3 Malice
  • )Ready RodentTriggered action
  • *LockdownTrait
Humanoid, Radenwight

Radenwight Maestro

Level 1
Leader
EV 12
1SSize
5Speed
80Stamina
1Stability
4Free Strike
Immunity
Weakness
MovementClimb
With Captain
M-2Might
A+2Agility
R+0Reason
I+0Intuition
P+3Presence
  • lCacophonyMain actionSignature
  • fTempo ChangerManeuver
  • )Ever-Ready RodentFree triggered action2 Malice
  • *End EffectTrait
  • *OvertureVillain Action 1
  • *Solo ActVillain Action 2
  • *Rondo of RatVillain Action 3
Humanoid, Radenwight

Radenwight Mischiever

Level 1
Minion Ambusher
EV 3 for 4 minions
1SSize
7Speed
4Stamina
0Stability
2Free Strike
Immunity
Weakness
MovementClimb
With Captain
M-1Might
A+2Agility
R+0Reason
I+1Intuition
P+0Presence
  • lDagger DanceMain actionSignature
  • )Ready RodentTriggered action
Humanoid, Radenwight

Radenwight Piper

Level 1
Platoon Support
EV 6
1SSize
5Speed
30Stamina
0Stability
3Free Strike
Immunity
Weakness
MovementClimb
With Captain
M+0Might
A+0Agility
R+0Reason
I+2Intuition
P+1Presence
  • lPiercing TrillMain actionSignature
  • fVivace Vivace!Maneuver
  • )Ready RodentTriggered action
  • *Musical SuggestionTrait
Humanoid, Radenwight

Radenwight Ratcrobat

Level 1
Platoon Harrier
EV 6
1SSize
7Speed
30Stamina
0Stability
3Free Strike
Immunity
Weakness
MovementClimb
With Captain
M-1Might
A+2Agility
R+0Reason
I+0Intuition
P+1Presence
  • lEn GardeMain actionSignature
  • fOver Here, ThanksManeuver
  • )Ready RodentTriggered action
  • *GymratsticsTrait
Humanoid, Radenwight

Radenwight Redeye

Level 1
Minion Artillery
EV 3 for 4 minions
1SSize
5Speed
3Stamina
0Stability
2Free Strike
Immunity
Weakness
MovementClimb
With Captain
M+1Might
A+2Agility
R-1Reason
I+0Intuition
P+0Presence
  • lEyes-On-Me-ShotMain actionSignature
  • )Ready RodentTriggered action
Humanoid, Radenwight

Radenwight Scrapper

Level 1
Minion Defender
EV 3 for 4 minions
1SSize
5Speed
5Stamina
1Stability
1Free Strike
Immunity
Weakness
MovementClimb
With Captain
M-1Might
A+1Agility
R+0Reason
I+0Intuition
P+2Presence
  • lBuckler BashMain actionSignature
  • )Ready RodentTriggered action
Humanoid, Radenwight

Radenwight Swiftpaw

Level 1
Minion Harrier
EV 3 for 4 minions
1SSize
7Speed
4Stamina
0Stability
1Free Strike
Immunity
Weakness
MovementClimb
With Captain
M+0Might
A+2Agility
R+1Reason
I+0Intuition
P-1Presence
  • lRapier FlungeMain actionSignature
  • )Ready RodentTriggered action
Source: Draw Steel: Monsters · printing 1.01