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Griffon Malice


Malice Features

Griffon Malice

At the start of any griffon's turn, you can spend Malice to activate one of the following features.
👤
Maneuver

Swoop

3 Malice
Distance
Self
Targets
Self
Effect

The griffon flies up to their speed, and can make a free strike against each creature who makes an opportunity attack against them during this movement.

❇️

Piercing Cry

5 Malice
A griffon acting this turn unleashes a hideous screech at one enemy within 5 squares of them, forcing that creature to make an Intuition test.
!Frightened (save ends)
@Frightened (EoT)
#No effect.
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Wildwinds

10 Malice
Winds bluster and blow across the encounter map. Until the end of the encounter, each creature who can't fly or isn't mounted on a flying creature takes a −3 penalty to stability, and any forced movement effect targeting such a creature moves them an additional 5 squares.
Source: Draw Steel: Monsters · printing 1.01