Kingfissure Worm Malice¶
Malice Features
Kingfissure Worm Malice
At the start of a kingfissure worm's turn or when an action's trigger occurs, you can spend Malice to activate one of the following features.
Free triggered action
Aftershock
3 Malice
Distance
Self
Targets
Self
Trigger
A creature deals damage to the kingfissure worm or one of their tongues.
Effect
Each creature within 5 squares of the kingfissure worm takes 5 damage, and if they have A < 4 they are knocked prone. The kingfissure worm can use this ability only once per round.
Solo Action
5 Malice
The kingfissure worm takes an additional main action on their turn. They can use this feature even if they are dazed.
Spontaneous Regeneration
5 Malice
Main action
Megaquake
7 Malice
AreaWeapon
Distance
5 burst
Targets
Each enemy and object in the area
Effect
Until the end of the next round, each target takes a −3 penalty to stability, treats all terrain as difficult terrain, and takes 10 damage whenever they are knocked prone.
Source: Draw Steel: Monsters ·
printing 1.01