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Vicisittante


Summoner Minion · Demon

Vicisittante

Minion Harrier
7 essence for two minions
It's difficult to identify the base nature of a vicisittante apart from an ever-changing mass of burning flesh. Any surface they touch immediately scars as the demon leaves parts of themselves behind.
2Size
10Speed
17 | 17Stamina
0Stability
7Free Strike
Immunity
WeaknessHoly 1
Movement
With Captain
M+3Might
A+4Agility
R+0Reason
I+0Intuition
P-1Presence
ll
Main action

Cerebral Flay

Signature
KeywordsMeleePsionicStrike
ActionMain action
DistanceMelee 1
TargetOne creature or object per minion
Power Roll2d10 + R
!7 psychic damage; P < WEAK weakened (save ends)
@11 psychic damage; P < AVERAGE weakened (save ends)
#16 psychic damage; P < STRONG weakened (save ends)
Effect

A target weakened by this ability is always considered flanked by the vicisittante regardless of position until the condition ends.

**
Trait

Soulsight

Each creature adjacent to the vicisittante can't be hidden from them.

Source: The Summoner · printing 1.0