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Troll Limbjumble


Monster

Troll Limbjumble

Troll
Level 5
Minion Hexer
EV 7 for four minions
1SSize
5Speed
8Stamina
0Stability
3Free Strike
Immunity
WeaknessAcid 8, fire
Movement
With CaptainGain an edge on strikes
M+3Might
A+1Agility
R-2Reason
I-1Intuition
P-1Presence
l

Arm and a Leg

Signature
KeywordsMeleeStrikeWeapon
DistanceMelee 1
TargetOne creature or object per minion
Power Roll+ 3
!3 damage; A < 2 prone
@5 damage; A < 3 prone
#6 damage; prone
Effect

If a target made prone this way is already prone, they are grabbed instead.

*

Hyper-Regeneration

At the start of each of the limbjumble's squad's turns, the squad's Stamina pool increases as if each limbjumble were at full Stamina.

*Malice Features

At the start of any troll's turn, you can spend Malice to activate one of the following features. Troll Malice

*

Foul Spew

One troll acting this turn spews out a half-digested meal in a 5 x 1 line within 1 square of them. Each troll in the area regains 3 Stamina. Each enemy in the area makes a Might test.

*

Bloody Banquet

Each winded troll in the encounter disgorges the contents of their stomach onto the ground around them, creating a 1 burst of foul vomitus that lasts until the end of the encounter. Each non-troll who enters this area for the first time in a round or starts their turn there takes 5 acid damage. Each troll in the area has a double edge on power rolls.

Source: Draw Steel: Monsters · printing 1.01