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Wyvern Lurker


Beast, Wyvern

Wyvern Lurker

Level 4
Elite Ambusher
EV 24
2Size
9Speed
120Stamina
2Stability
6Free Strike
ImmunityAcid 5
Weakness
MovementFly
With Captain
M+2Might
A+3Agility
R-1Reason
I+1Intuition
P+0Presence
ll
Main action

Agonizing Stinger

Signature
KeywordsMagicStrikeWeapon
ActionMain action
DistanceMelee 2
TargetTwo creatures or objects
Power Roll+ 3
!9 damage
@14 damage; M < 2 bleeding (save ends)
#17 damage; M < 3 bleeding (save ends)
1 MaliceOne target hidden from the lurker takes an extra 6 acid damage.
ll
Main action

Acidic Anguish

3 Malice
KeywordsMagicStrikeWeapon
ActionMain action
DistanceMelee 2
TargetOne creature or object
Power Roll+ 3
!10 acid damage; M < 1 weakened (save ends)
@16 acid damage; M < 2 weakened (save ends)
#20 acid damage; M < 3 weakened (save ends)
Effect

A target weakened this way takes 1d4 acid damage at the start of each of their turns.

ff
Maneuver

Swooping Torment

Keywords-
ActionManeuver
DistanceSelf
TargetSelf
Effect

The lurker flies up to their speed, then can attempt to hide. Each enemy the lurker moves adjacent to during this movement can choose to take 3 sonic damage or fall prone.

))
Triggered action

Retaliatory Dive

KeywordsRanged
ActionTriggered action
DistanceRanged 5
TargetThe triggering creature
Trigger

A creature within distance deals damage to the lurker with a ranged ability.

Effect

The lurker flies adjacent to the target and can make a free strike against them.

**
Trait

Ruthless Rage

While within 10 squares of another wyvern, the lurker deals an extra 3 damage with strikes.

**
Trait

Tenacious Hunter

Any creature affected by a condition imposed by a wyvern can't be hidden from the lurker.

Source: Draw Steel: Monsters · printing 1.01