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Basilisk Tonguesnapper


Monster

Basilisk Tonguesnapper

Basilisk, Beast
Level 1
Elite Hexer
EV 12
2Size
8Speed
40Stamina
2Stability
4Free Strike
ImmunityAcid 2, Poison 2
Weakness
Movement
M+1Might
A+2Agility
R-3Reason
I-1Intuition
P-1Presence
l

Prehensile Tongue

Signature
KeywordsMeleeStrikeWeapon
DistanceMelee 3
TargetOne creature or object
Power Roll+ 2
!8 acid damage; pull 1
@10 acid damage; pull 2
#14 acid damage; pull 3
Effect

This ability can pull targets restrained by Petrifying Eye Beams, and ignores stability if it does so.

3 MaliceThe tonguesnapper targets two additional creatures or objects.
f

Petrifying Eye Beams

KeywordsAreaMagic
ActionManeuver
Distance5 x 2 line within 1
TargetSpecial
Power Roll+ 2
!A < 0 restrained (save ends)
@A < 1 restrained (save ends)
#Slowed (save ends); or if A < 2 restrained (save ends)
Special

The area extends from both the tonguesnapper’s eyes, and this ability targets the first creature without cover on either side of the area.

Effect

If a target is already slowed, the potency increases by 1 for that target. A target restrained this way magically begins to turn to stone, and a target who ends two consecutive turns restrained this way is petrified. A target restrained this way or a creature adjacent to them can use a main action to cut encroaching stone from the target’s body, dealing 8 damage to the target that can’t be reduced in any way and ending this effect.

l

Wink

2 Malice
KeywordsMagicMeleeRangedStrike
DistanceMelee 1 or ranged 10
TargetOne creature
Power Roll+ 2
!8 corruption damage; R < 0 dazed (save ends)
@10 corruption damage; R < 1 dazed (save ends)
#14 corruption damage; R < 2 dazed and slowed (save ends)
Effect

A creature dazed this way can’t benefit from edges or double edges and can’t gain or use surges.

)

Neurotoxin Splash

KeywordsArea
Distance2 burst
TargetEach enemy in the area
Trigger

The tonguesnapper takes damage from a melee ability.

Effect

Each target takes 4 acid damage. Any target who has M < 2 is also slowed (save ends).

*

Petrifying Fumes

Any creature who starts their turn adjacent to the tonguesnapper and has M < 1 is slowed (save ends).

*Malice Features

At the start of any basilisk's turn, you can spend Malice to activate one of the following features. Basilisk Malice

*

Stone Swim

A basilisk acting this turn can burrow until the start of their next turn, and moves up to their speed. They have damage immunity 2 while underground. The basilisk can burrow through stone, but can't drag other creatures underground when they do so. At the start of each of the basilisk's turns, the Director can spend 1 Malice to let the basilisk continue burrowing.

*

Upchuck

KeywordsAreaWeapon
Distance3 cube within 10
TargetEach enemy in the area
Power Roll+ 2
!4 damage
@4 damage; A < 1 2 damage, prone
#4 damage; A < 2 5 damage, prone and can't stand (save ends)
Effect

The basilisk spits up a chunk of partly digested stone.

*

Walleye

A basilisk spews reflective spittle across an adjacent vertical surface in a 3-square-by-3-square area. The basilisk can use their Petrifying Eye Beams ability to target a square in the area, causing the area and distance of that ability to become a 20 x 3 line within 1 square of the wall.

Source: Draw Steel: Monsters · printing 1.01