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Basilisk


Monster

Basilisk

Basilisk, Beast
Level 1
Elite Brute
EV 12
2Size
8Speed
80Stamina
2Stability
5Free Strike
ImmunityPoison 4
Weakness
Movement
M+2Might
A+0Agility
R-3Reason
I-1Intuition
P-1Presence
l

Noxious Bite

Signature
KeywordsMeleeStrikeWeapon
DistanceMelee 1
TargetTwo creatures or objects
Power Roll+ 2
!7 poison damage
@10 poison damage
#13 poison damage
Effect

This ability gains an edge against targets the basilisk has previously dealt poison damage to.

f

Petrifying Eye Beams

KeywordsAreaMagic
ActionManeuver
Distance5 x 2 line within 1
TargetSpecial
Power Roll+ 2
!M < 0 restrained (save ends)
@M < 1 restrained (save ends)
#Slowed (save ends); or if M < 2 restrained (save ends)
Special

The area extends from both the basilisk’s eyes, and this ability targets the first creature without cover on either side of the area.

Effect

If a target is already slowed, the potency increases by 1 for that target. A target restrained this way magically begins to turn to stone, and a target who ends two consecutive turns restrained this way is petrified. A target restrained this way or a creature adjacent to them can use a main action to cut encroaching stone from the target’s body, dealing 8 damage to the target that can’t be reduced in any way and ending this effect.

l

Poison Fumes

KeywordsAreaMagic
Distance3 cube within 1
TargetEach enemy in the area
Power Roll+ 2
!4 poison damage; M < 0 weakened (save ends)
@6 poison damage; M < 1 weakened and slowed (save ends)
#9 poison damage; M < 2 weakened and slowed (save ends)
)

Lash Out

KeywordsArea
Distance1 burst
TargetEach enemy in the area
Trigger

The basilisk takes damage from a melee ability.

Effect

Each target takes 5 damage. Any target who has A < 2 is also bleeding (save ends).

*

Calcifying Presence

The area within 3 squares of the basilisk is difficult terrain for enemies.

*Malice Features

At the start of any basilisk's turn, you can spend Malice to activate one of the following features. Basilisk Malice

*

Stone Swim

A basilisk acting this turn can burrow until the start of their next turn, and moves up to their speed. They have damage immunity 2 while underground. The basilisk can burrow through stone, but can't drag other creatures underground when they do so. At the start of each of the basilisk's turns, the Director can spend 1 Malice to let the basilisk continue burrowing.

*

Upchuck

KeywordsAreaWeapon
Distance3 cube within 10
TargetEach enemy in the area
Power Roll+ 2
!4 damage
@4 damage; A < 1 2 damage, prone
#4 damage; A < 2 5 damage, prone and can't stand (save ends)
Effect

The basilisk spits up a chunk of partly digested stone.

*

Walleye

A basilisk spews reflective spittle across an adjacent vertical surface in a 3-square-by-3-square area. The basilisk can use their Petrifying Eye Beams ability to target a square in the area, causing the area and distance of that ability to become a 20 x 3 line within 1 square of the wall.

Source: Draw Steel: Monsters · printing 1.01