Radenwight Piper¶
Humanoid, Radenwight
Radenwight Piper
Level 1
Platoon Support
EV 6
1SSize
5Speed
30Stamina
0Stability
3Free Strike
M+0Might
A+0Agility
R+0Reason
I+2Intuition
P+1Presence
l
Main action
Piercing Trill
Signature
KeywordsMagicMeleeRangedStrike
ActionMain action
DistanceMelee 1 or ranged 10
TargetOne creature or object
Effect
The piper or one ally within distance regains Stamina equal to the damage dealt.
f
Maneuver
Vivace Vivace!
KeywordsAreaMagic
ActionManeuver
Distance3 burst
TargetEach ally in the area
Effect
Each target who has used their Ready Rodent ability this round regains the use of their triggered action.
2 MaliceThe area increases to a 6 burst.
)
Triggered action
Ready Rodent
KeywordsMeleeWeapon
ActionTriggered action
DistanceMelee 1
TargetOne creature
Trigger
An ally deals damage to the target.
Effect
The piper makes a free strike against the target.
*
Trait
Musical Suggestion
At the end of the piper's turn, they can slide one adjacent creature up to 2 squares, ignoring stability.
Source: Draw Steel: Monsters ·
printing 1.01