Radenwight Maestro¶
Radenwight Maestro
Cacophony
Each ally within distance can use Ready Rodent as a free triggered action once before the end of the round.
Tempo Changer
Ever-Ready Rodent
A creature within distance deals damage to an ally or takes damage from an ally.
The maestro makes a free strike against the target.
At the end of each of their turns, the maestro can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.
*Villain Actions
Overture
Each target can shift up to their speed or take the Defend action.
Solo Act
Until the end of their next turn, the target halves any damage they take, gains a +4 damage bonus to strikes, and has their speed doubled.
Rondo of Rat
Each target stands, makes a free strike, then falls dead again. Any ally of the targets can use Ready Rodent as a free triggered action once in conjunction with these free strikes.
*Malice Features
At the start of any radenwight's turn, you can spend Malice to activate one of the following features. Radenwight Malice
Trouser Cut
If the target is wearing clothing covering the lower half of their body, they must use a maneuver once to pull that clothing up before they can move.
This ability can't be used by a minion.
Rat Race
Each radenwight in the encounter shifts up to their speed. If a radenwight ends this shift adjacent to one or more radenwights, they can make a melee free strike against each enemy adjacent to them.
Rally the Rodents
A radenwight uses music to coordinate living rats, forming a 10 wall of rats scurrying atop one another into unoccupied spaces anywhere on the encounter map. The wall doesn't block line of effect for radenwights and their allies, but it does for other creatures as the rats coordinate their movements with the radenwights. Each square of the wall has 10 Stamina. If the last radenwight in the encounter dies and the wall is still standing, the rats let out a hideous screech as they disperse. Each enemy on the encounter map makes an Intuition test.