Werewolf¶
Werewolf
Solo Monster
At the end of each of their turns, the werewolf can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.
The werewolf can take two turns each round. They can't take turns consecutively.
Accursed Rage
The werewolf's ferocity is expressed through rage, and their abilities can inflict rage points on any enemy except a stormwight fury. A creature who starts their turn with 10 or more rage expends their rage. Then before taking their turn, they must shift up to their speed toward the nearest creature and make a melee free strike against them. A creature who takes damage from this free strike gains 1 rage. Accumulated rage disappears after a character finishes a respite.
Shapeshifter
The werewolf enters combat in their hybrid humanoid form. Their shape can't be changed by any external effect.
Vukenstep
The werewolf ignores difficult terrain.
Accursed Bite
Ripping Claws
Berserker Slash
The werewolf shifts up to their speed before using this ability.
Wall Leap
The werewolf jumps up to 4 squares. If they end this jump at a wall, the werewolf jumps off the wall up to 4 squares and can make a melee free strike. If the target of the free strike has M < 2, they are knocked prone.
Facepalm and Head Slam
A creature within distance targets the werewolf with a melee ability after charging or moving 2 or more squares in a straight line toward them.
The target is knocked prone and takes 5 damage before the triggered action is resolved.
*Villain Actions
Each target makes an Intuition test.
Any enemy in the encounter who has 1 or more rage gains 4 rage and howls along with the werewolf.
The werewolf transforms into a massive wolf of size 3 until they die or until the end of the encounter. They move to a space that can accommodate their new size and push adjacent creatures out of their way. While in wolf form, they have speed 10 and stability 2, their strikes gain a +2 damage bonus and bestow an additional 1 rage, and the potency of Accursed Bite increases by 1.
The werewolf shifts up to their speed before and after using this ability.