Aurumvas¶
Aurumvas
Absorb Soul
Whenever any demon is reduced to 0 Stamina within 10 squares of Aurumvas, the Director gains 1 Malice. Aurumvas loses this trait while he is dazed.
Greedy Hands
Covetous Bolts
Greed Is Good
Aurumvas chooses a supernatural treasure or an item made of gold and teleports to an unoccupied space adjacent to that object, then ends one effect on him that can be ended by a saving throw.
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Soulsight
Any creature within 5 squares of Aurumvas can't be hidden from him.
*Villain Actions
Time Is Money
Aurumvas warps time with his abyssal avarice. Each target can teleport up to their speed and make a free strike.
Hostile Acquisition
Aurumvas chooses up to three treasures within distance that he has line of effect to and that aren't artifacts. Until the end of the encounter, ethereal golden snakes swirl around the target treasures. While an affected treasure is worn or held by a hero, each time that hero gains any amount of their Heroic Resource, the Director gains 1 Malice.
No Matter the Cost
Aurumvas summons treasures from his vaults into the area, then causes them to explode.
*Malice Features
At the start of any level 10 or higher demon's turn, you can spend Malice to activate one of the following features. Demon Malice (Level 10+ Malice Features)
Prior Malice Features
The demon activates a Malice feature available to demons of level 9 or lower.
Soul Flense
One demon acting this turn unleashes their pent-up agony and pain on every non-demon in a 5 burst. Each target makes a Presence test.