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Gloom Dragon Malice


Malice Features

Gloom Dragon Malice

At the start of a gloom dragon's turn, you can spend Malice to activate one of the following features.
⭐️

Dread and Terror

3 Malice
The dragon thickens the fog of their Gloaming Wyrmscale Aura trait and the horrors within it. Each creature in the area takes a bane on strikes made against the dragon until the start of the dragon's next turn.
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Doleful Visions

5 Malice
The dragon manifests four 2 cubes of nightmarish apparitions anywhere on the encounter map. Each creature in the area when it appears makes an Intuition test.
!14 damage; dazed (save ends)
@11 damage; dazed (EoT)
#6 damage
☠️

Solo Action

5 Malice
The dragon takes an additional main action on their turn. They can use this feature even if they are dazed.
🔳

Phantasmagoria!

7 Malice
The dragon summons macabre, disquieting phantasms in a 10 cube within 1 square that lasts until the end of the encounter. Any enemy who enters the area for the first time in a round or starts their turn there takes 6 psychic damage, or 8 psychic damage if they are dragonsealed by the gloom dragon. Additionally, the enemy's Intuition score is treated as 1 lower for the purpose of resisting potencies until the end of the encounter.
Source: Draw Steel: Monsters · printing 1.01