Lightbender Pouncer¶
Lightbender Pouncer
Pounce
The pouncer can make a free strike against each target they knock prone.
Sparkling Tail Whip
A dazzled target takes a bane on strikes and has line of effect only within 1 square.
Illusory Feint
Striking Afterimage
The pouncer takes damage from a strike.
Avoidance
Any effect on the pouncer that would be ended by a saving throw instead ends automatically at the end of their next turn.
*Malice Features
At the start of any lightbender's turn, you can spend Malice to activate one of the following features. Lightbender Malice
Silent Prowl
Each lightbender acting this turn can teleport up to their speed as a move action and attempt to hide as a free maneuver, all until the start of their next turn.
Duplicate
Each lightbender acting this turn can create a duplicate lightbender in an unoccupied space adjacent to them. The duplicate is indistinguishable from the lightbender except by supernatural means, has 1 Stamina, and has the lightbender's speed. A duplicate acts on the lightbender's turn but can take only move actions. Once per round before or after using an ability, a lightbender can trade places with any lightbender duplicate.
Everything the Light Touches
Each lightbender in the encounter shines radiantly, distorting the senses of any enemy within 5 squares of them. Each affected enemy makes a Reason test.