Scyza¶
Monster
Scyza
Animal, Orc
Level 3
Elite Mount
EV 20
4Size
6Speed
100Stamina
3Stability
5Free Strike
M+2Might
A-1Agility
R-4Reason
I+0Intuition
P-1Presence
Clawed Kick
Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 2
TargetTwo creatures or objects
Effect
The scyza roars, and if the target has I < 2, they are frightened (save ends).
Whiptail
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 3
TargetOne creature or object
Crestfall
2 Malice
KeywordsAreaRangedWeapon
ActionMain action
Distance3 cube within 2
TargetEach enemy in the area
Sandstorm
3 Malice
KeywordsArea
ActionManeuver
Distance3 burst
TargetSpecial
Effect
The scyza kicks up a sandstorm, granting concealment to themself and any ally in the area until the end of the scyza's next turn. Each enemy in the area makes an Intuition test.
Brace and Break
ActionTriggered action
DistanceSelf
TargetSelf
Trigger
The scyza or an ally riding the scyza is targeted by an ability.
Effect
Any damage dealt by the triggering ability is halved. If the creature or object who used the ability is within 3 squares of the scyza, the scyza can make a free strike against them.
Terrible Beast
The scyza deals an extra 6 damage with abilities used against objects.
War Harness
While riding the scyza, three size 1 allies can occupy the same space.
Source: Draw Steel: Monsters ·
printing 1.01