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Multivok Chief


Monster

Multivok Chief

Construct, Multivok, Soulless, Valok
Level 9
Elite Support
EV 44
1LSize
5Speed
220Stamina
3Stability
9Free Strike
Immunity
Weakness
Movement
With Captain
M+4Might
A+1Agility
R-2Reason
I+1Intuition
P-3Presence
l

Pneumatic Punch

Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 2
TargetTwo creatures or objects
Power Roll+ 4
!13 damage; push 3
@18 damage; push 5
#22 damage; push 8
l

Targeting Beam

3 Malice
KeywordsRangedStrikeWeapon
ActionMain action
DistanceRanged 10
TargetOne creature or object
Power Roll+ 4
!15 damage; A < 2 slowed (save ends)
@21 damage; A < 3 slowed (save ends)
#26 damage; A < 4 slowed (save ends)
Effect

This damage can't be reduced in any way. While a target is slowed this way, any strike against them has a double edge.

f

Chief's Command

KeywordsRanged
ActionManeuver
DistanceRanged 5
TargetOne ally
Effect

The target shifts up to their speed and can use a main action.

)

Quick Shield

KeywordsRanged
DistanceRanged 10
TargetThe triggering creature
Trigger

The chief or an ally within distance is subject to an effect that can be ended by a saving throw or that ends at the end of their turn.

Effect

The target gains 15 temporary Stamina. Each time this triggered action is used, the amount of temporary Stamina received decreases by 3 (to a minimum of 0).

*

Multivok Maintenance

At the start of the chief's turn, each servok within 2 squares of them regains 15 Stamina.

*

Crafted to Perfection

The chief's shape can't be changed by any external effect.

*

Valiar Might

While the chief isn't bleeding, weakened, or winded, any power roll made against them is automatically a tier 1 outcome. A critical hit still grants its additional main action.

Source: Draw Steel: Monsters · printing 1.01