Servok War Engine¶
Servok War Engine
Blade Rake
Prismacore Cannon
This damage can't be reduced in any way. This ability can't be used again until the start of the next round.
Destructive Rollout
The war engine moves up to their speed in a straight line, automatically destroying mundane size 1 objects or walls in their path. The first time the war engine moves through a creature's space during this movement, that creature can choose to either fall prone or take 10 damage.
Burning Oil
Each target makes an Agility test.
A burning creature takes 1d6 fire damage at the start of each of their turns. A burning object takes 1d6 fire damage at the end of each round. Additionally, the area is burning until the end of the encounter. While the area is burning, it is difficult terrain and any enemy takes 3 fire damage for each square of the area they enter.
Quick Blast
The target deals damage to the war engine.
This damage can't be reduced in any way.
Servok Siege Machine
The war engine ignores difficult terrain, and their abilities deal an extra 15 damage to objects.
Crafted to Perfection
The war engine's shape can't be changed by any external effect.
Valiar Might
While the war engine isn't bleeding, weakened, or winded, any power roll made against them is automatically a tier 1 outcome. A critical hit still grants its additional main action.
*Malice Features
At the start of any valok's turn, you can spend Malice to activate one of the following features. Valok Malice
Repeater
One valok acting this turn takes an additional main action.
I Was Not Commanded to Wait
At the end of each turn until the end of the round, one valok can either shift up to 2 squares or make a free strike.
Rapid Logic Overdrive
Each valok in the encounter can end one effect on them that can be ended by a saving throw, and can move up to their speed (making use of the bonus below). Additionally, until the end of the encounter, all valok deal an extra 5 damage on strikes and gain a +5 bonus to speed. This feature can be activated multiples times, stacking the effects.