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Bugbear Roughneck


Monster

Bugbear Roughneck

Bugbear, Fey, Goblin, Humanoid
Level 2
Elite Brute
EV 16
1LSize
6Speed
109Stamina
0Stability
5Free Strike
Immunity
Weakness
Movement
M+2Might
A+2Agility
R+0Reason
I+0Intuition
P+0Presence
l

Haymaker

Signature
KeywordsMeleeStrikeWeapon
DistanceMelee 1
TargetTwo creatures or objects
Power Roll+ 2
!7 damage
@11 damage; one target is grabbed; one target is pushed up to 2 squares
#14 damage; one target is grabbed; one target is vertical pushed up to 3 squares
5 MaliceThe ability takes the Area keyword and loses the Strike keyword, its distance becomes a 1 burst, and it targets each enemy in the area.
l

Leaping Fury

KeywordsMeleeStrikeWeapon
DistanceMelee 1
TargetOne creature or object
Power Roll+ 2
!8 damage; M < 1 prone
@13 damage; M < 2 prone
#16 damage; M < 3 prone
Effect

The roughneck can jump up to 5 squares to an unoccupied space within distance of the target before making this strike.

f

Drag Through Hell

KeywordsMelee
ActionManeuver
DistanceMelee 1
TargetOne creature or object
Special

The target must be grabbed by the roughneck.

Effect

The roughneck moves up to their speed across the ground, dragging the target with them. The target takes 2 damage for each square they were dragged through. When this movement ends, the target is no longer grabbed and falls prone. Each square the target was dragged through is difficult terrain for enemies.

f

Throw

KeywordsMeleeStrike
ActionManeuver
DistanceMelee 1
TargetOne creature or object
Special

The target must be grabbed by the roughneck.

Effect

The target is vertical pushed up to 5 squares. An ally doesn't take damage from being force moved this way.

)

Catcher

KeywordsMelee
ActionFree triggered action
DistanceMelee 1
TargetThe triggering creature or object
Trigger

A size 1 creature or object is force moved within distance, or a size 1 ally willingly moves within distance.

Effect

The target is grabbed by the roughneck.

)

Flying Sawblade

KeywordsMelee
DistanceSelf
TargetSelf
Trigger

The roughneck is vertical force moved by another creature.

Effect

The roughneck uses Haymaker against a creature or object at any point during the forced movement, or after falling as a result of it.

*Malice Features

At the start of any bugbear's turn, you can spend Malice to activate one of the following features. Bugbear Malice

*

Goblin Malice Features

3-7 Malice

The bugbear activates a Malice Feature available to goblins.

*

Grab Iron Ball

For every 3 Malice spent, one non-minion bugbear acting this turn grabs an iron ball and can use a maneuver to throw it at a creature within 5 squares of them. The creature takes damage equal to 8 - the number of squares the iron ball was thrown, and if they have M < 1, they are slowed (save ends).

*

Grab Javelin

For every 5 Malice spent, one non-minion bugbear acting this turn grabs a javelin and can use a maneuver to throw it at a creature within 5 squares of them. The creature takes damage equal to 12 - the number of squares the javelin was thrown, and if they have M < 1, they are bleeding (save ends). While a creature is bleeding this way, any ally of the bugbear within 2 squares of them can use a free maneuver to pull the bleeding creature up to 2 squares.

*

Show Them the Great Fear

A bugbear infuses the encounter map with bu'gathic magic. Until the end of the encounter, all bugbears and allies have their speed doubled and can automatically climb at full speed while moving. Additionally, if the target of any bugbear or ally's strike has I < 1, the target is also frightened (save ends) and must move their speed in a straight line away from the creature who made the strike.

Source: Draw Steel: Monsters · printing 1.01