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Bale Eye


Monster

Bale Eye

Abyssal, Demon
Level 5
Horde Hexer
EV 7
4Size
6Speed
30Stamina
2Stability
3Free Strike
Immunity
WeaknessHoly 5
MovementFly
M+0Might
A+0Agility
R+3Reason
I+3Intuition
P+3Presence
l

Wilting Visions

Signature
KeywordsMagicRangedStrike
DistanceRanged 15
TargetOne creature
Power Roll+ 3
!6 psychic damage
@8 psychic damage
#9 psychic damage
Effect

The target has corruption weakness 5 (EoT).

2 MaliceIf the target has I < 2, they have corruption weakness 5 (save ends).
l

Demonwarp Tears

KeywordsAreaMagicRanged
Distance4 cube within 5
TargetEach enemy in the area
Power Roll+ 3
!3 psychic damage; A < 1 the target is warped (save ends)
@5 psychic damage; A < 2 the target is warped (save ends)
#6 psychic damage; A < 3 the target is warped (save ends)
Special

The bale eye must create the cube beneath themself.

Effect

While warped, a creature has a double bane on power rolls using any characteristic higher than 0, and has a double edge on power rolls using any characteristic lower than 0.

*

Lethe

While the bale eye is winded, they gain an edge on strikes, and any strike made against them gains an edge.

*

Soulsight

Any creature within 5 squares of the bale eye can't be hidden from them.

*Malice Features

At the start of any level 4 or higher demon's turn, you can spend Malice to activate one of the following features. Demon Malice (Level 4+ Malice Features)

*

Prior Malice Features

3-7 Malice

The demon activates a Malice feature available to demons of level or lower.

*

Abyssal Jaunt

One demon acting this turn folds space around them, temporarily slipping in and out of the Abyssal Wasteland. Until the start of the demon's next turn, they ignore difficult terrain, can move through solid matter, and don't provoke opportunity attacks by moving. If the demon ends their turn inside solid matter, they are shunted out into the space from which they entered it.

Source: Draw Steel: Monsters · printing 1.01