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Tormenauk


Monster

Tormenauk

Abyssal, Demon
Level 6
Horde Brute
EV 8
2Size
6Speed
45Stamina
2Stability
4Free Strike
Immunity
WeaknessHoly 5
Movement
M+3Might
A+0Agility
R+2Reason
I+1Intuition
P+2Presence
l

Many Maws

Signature
KeywordsMeleeStrikeWeapon
DistanceMelee 1
TargetOne creature or object
Power Roll+ 3
!7 damage
@9 damage
#11 damage; grabbed, and the target takes a bane on the Escape Grab maneuver
Effect

Any target grabbed this way takes 4 psychic damage at the start of each of the tormenauk's turns.

f

Agony Wail

KeywordsAreaMagic
ActionManeuver
Distance3 burst
TargetEach enemy in the area
Power Roll+ 3
!4 psychic damage; I < 1 dazed (save ends)
@6 psychic damage; I < 2 dazed (save ends)
#8 psychic damage; I < 3 dazed (save ends)
Effect

The potency increases by 1 if the target is grabbed by the tormenauk.

*

Lethe

While the tormenauk is winded, they gain an edge on strikes, and any strike made against them gains an edge.

*

Soulsight

Any creature within 2 squares of the tormenauk can't be hidden from them.

*Malice Features

At the start of any level 4 or higher demon's turn, you can spend Malice to activate one of the following features. Demon Malice (Level 4+ Malice Features)

*

Prior Malice Features

3-7 Malice

The demon activates a Malice feature available to demons of level or lower.

*

Abyssal Jaunt

One demon acting this turn folds space around them, temporarily slipping in and out of the Abyssal Wasteland. Until the start of the demon's next turn, they ignore difficult terrain, can move through solid matter, and don't provoke opportunity attacks by moving. If the demon ends their turn inside solid matter, they are shunted out into the space from which they entered it.

Source: Draw Steel: Monsters · printing 1.01