Lumbering Egress¶
Lumbering Egress
Ensnarer Cannon
Demonic Egress
Four level 1 demon minions (most commonly ensnarers, frenzieds, and pitlings) burst forth from the egress and appear in unoccupied spaces in the area.
Abyssal Protectors
Eight ensnarers appear anywhere in the area.
End Effect
At the end of each of their turns, the egress can take 10 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.
*Villain Actions
Frenzied Deluge
Fold Space
Blood of the Abyss
The egress recalls and instantly destroys any minion allies on the encounter map. A torrent of churned-up minion bodies, blood, and ichor erupts from the egress, dealing an extra 1 damage for each minion destroyed this way.
*Malice Features
At the start of any level 4 or higher demon's turn, you can spend Malice to activate one of the following features. Demon Malice (Level 4+ Malice Features)
Prior Malice Features
The demon activates a Malice feature available to demons of level or lower.
Abyssal Jaunt
One demon acting this turn folds space around them, temporarily slipping in and out of the Abyssal Wasteland. Until the start of the demon's next turn, they ignore difficult terrain, can move through solid matter, and don't provoke opportunity attacks by moving. If the demon ends their turn inside solid matter, they are shunted out into the space from which they entered it.