Rival Conduit¶
Humanoid, Rival
Rival Conduit
Level 2
Elite Support
EV 16
1MSize
5Speed
80Stamina
1Stability
5Free Strike
M+1Might
A+0Agility
R+0Reason
I+2Intuition
P+0Presence
l
Main action
Thunder of Heavens
Signature
KeywordsMagicMeleeRangedStrike
ActionMain action
DistanceMelee 1 or ranged 10
TargetTwo creatures or objects
Power Roll+ 2
!7 holy damage
@10 holy damage
#13 holy damage
Effect
The conduit or one ally within distance regains Stamina equal to half the damage dealt.
KeywordsMagicRanged
ActionManeuver
DistanceRanged 10
TargetSelf and five allies
Effect
Each target gains an edge on their next strike.
*
Trait
Stalwart Guardian
Strikes made against allies adjacent to the conduit take a bane.
*
Trait
Rivalry
At the start of an encounter, the conduit chooses one creature within their line of effect. Both the conduit and the creature can add a d3 roll to power rolls they make against each other.
Source: Draw Steel: Monsters ·
printing 1.01