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Rival Conduit


Summon

Rival Conduit

Humanoid, Rival
Level 2
Elite Support
EV 16
1MSize
5Speed
80Stamina
1Stability
5Free Strike
Immunity
Weakness
Movement
With Captain
M+1Might
A+0Agility
R+0Reason
I+2Intuition
P+0Presence
l

Thunder of Heavens

Signature
KeywordsMagicMeleeRangedStrike
ActionMain action
DistanceMelee 1 or ranged 10
TargetTwo creatures or objects
Power Roll+ 2
!7 holy damage
@10 holy damage
#13 holy damage
Effect

The conduit or one ally within distance regains Stamina equal to half the damage dealt.

f

Imbue with Might

KeywordsMagicRanged
ActionManeuver
DistanceRanged 10
TargetSelf and five allies
Effect

Each target gains an edge on their next strike.

*

Stalwart Guardian

Strikes made against allies adjacent to the conduit take a bane.

*

Rivalry

At the start of an encounter, the conduit chooses one creature within their line of effect. Both the conduit and the creature can add a d3 roll to power rolls they make against each other.

Source: Draw Steel: Monsters · printing 1.01