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Rival Fury


Humanoid, Rival

Rival Fury

Level 2
Elite Brute
EV 16
1MSize
5Speed
100Stamina
3Stability
5Free Strike
Immunity
Weakness
Movement
With Captain
M+2Might
A+1Agility
R+0Reason
I+0Intuition
P+0Presence
ll
Main action

Brutal Impact

Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetTwo creatures or objects
Power Roll+ 2
!7 damage; push 1
@11 damage; push 2
#14 damage; push 3
2 MaliceEach target who has M < 1 is slowed (save ends).
ll
Main action

Let's Tussle

KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetOne creature
Power Roll+ 2
!8 damage; M < 0 grabbed
@13 damage; M < 1 grabbed
#16 damage; M < 2 grabbed
Effect

The target must be the fury's size or smaller. While the target is grabbed this way, the fury gains an edge on strikes against them.

**
Trait

Overwhelm

Once per turn, when the fury force moves a creature or object, or shifts adjacent to a creature or object, they can make a free strike against that creature or object.

**
Trait

Rivalry

At the start of an encounter, the fury chooses one creature within their line of effect. Both the fury and the creature can add a d3 roll to power rolls they make against each other.

Source: Draw Steel: Monsters · printing 1.01