Rival Null¶
Summon
Rival Null
Humanoid, Rival
Level 2
Elite Harrier
EV 16
1MSize
7Speed
80Stamina
3Stability
5Free Strike
M+0Might
A+2Agility
R+1Reason
I+2Intuition
P+0Presence
Nimble Step
Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetTwo creatures or objects
Numb
2 Malice
KeywordsMeleePsionicStrikeWeapon
ActionManeuver
DistanceMelee 1
TargetOne creature or object
Inertial Shield
The first time each round that the null is targeted by a damage-dealing strike, they halve the damage.
Rivalry
At the start of an encounter, the null chooses one creature within their line of effect. Both the null and the creature can add a d3 roll to power rolls they make against each other.
Source: Draw Steel: Monsters ·
printing 1.01