Rival Null¶
Humanoid, Rival
Rival Null
Level 2
Elite Harrier
EV 16
1MSize
7Speed
80Stamina
3Stability
5Free Strike
M+0Might
A+2Agility
R+1Reason
I+2Intuition
P+0Presence
l
Main action
Nimble Step
Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetTwo creatures or objects
KeywordsMeleePsionicStrikeWeapon
ActionManeuver
DistanceMelee 1
TargetOne creature or object
*
Trait
Inertial Shield
The first time each round that the null is targeted by a damage-dealing strike, they halve the damage.
*
Trait
Rivalry
At the start of an encounter, the null chooses one creature within their line of effect. Both the null and the creature can add a d3 roll to power rolls they make against each other.
Source: Draw Steel: Monsters ·
printing 1.01