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Rival Elementalist


Summon

Rival Elementalist

Humanoid, Rival
Level 2
Elite Controller
EV 16
1MSize
5Speed
60Stamina
1Stability
5Free Strike
Immunity
Weakness
Movement
With Captain
M+0Might
A+0Agility
R+2Reason
I+1Intuition
P+0Presence
l

The Writhing Green

Signature
KeywordsGreenMagicRangedStrike
ActionMain action
DistanceRanged 10
TargetTwo creatures or objects
Power Roll+ 2
!7 damage; slide 1
@10 damage; slide 2
#13 damage; slide 3
l

The Earth Devours

KeywordsAreaGreenMagicRanged
ActionMain action
Distance3 cube within 10
TargetEach enemy in the area
Power Roll+ 2
!3 damage
@5 damage; restrained (EoT)
#8 damage; restrained (save ends)
Effect

The area is difficult terrain for enemies until the end of the encounter. Any enemy in the area has acid weakness 2.

)

Jaws of the Void

KeywordsMagicVoid
ActionTriggered action
DistanceSelf
TargetSelf
Trigger

The elementalist takes damage.

Effect

The elementalist can teleport up to 2 squares. Each creature adjacent to the space they leave takes 2 corruption damage.

*

Rivalry

At the start of an encounter, the elementalist chooses one creature within their line of effect. Both the elementalist and the creature can add a d3 roll to power rolls they make against each other.

Source: Draw Steel: Monsters · printing 1.01