Skip to content

Rival Elementalist


Humanoid, Rival

Rival Elementalist

Level 2
Elite Controller
EV 16
1MSize
5Speed
60Stamina
1Stability
5Free Strike
Immunity
Weakness
Movement
With Captain
M+0Might
A+0Agility
R+2Reason
I+1Intuition
P+0Presence
ll
Main action

The Writhing Green

Signature
KeywordsGreenMagicRangedStrike
ActionMain action
DistanceRanged 10
TargetTwo creatures or objects
Power Roll+ 2
!7 damage; slide 1
@10 damage; slide 2
#13 damage; slide 3
ll
Main action

The Earth Devours

KeywordsAreaGreenMagicRanged
ActionMain action
Distance3 cube within 10
TargetEach enemy in the area
Power Roll+ 2
!3 damage
@5 damage; restrained (EoT)
#8 damage; restrained (save ends)
Effect

The area is difficult terrain for enemies until the end of the encounter. Any enemy in the area has acid weakness 2.

))
Triggered action

Jaws of the Void

KeywordsMagicVoid
ActionTriggered action
DistanceSelf
TargetSelf
Trigger

The elementalist takes damage.

Effect

The elementalist can teleport up to 2 squares. Each creature adjacent to the space they leave takes 2 corruption damage.

**
Trait

Rivalry

At the start of an encounter, the elementalist chooses one creature within their line of effect. Both the elementalist and the creature can add a d3 roll to power rolls they make against each other.

Source: Draw Steel: Monsters · printing 1.01