Rival Conduit¶
Humanoid, Rival
Rival Conduit
Level 8
Elite Support
EV 40
1MSize
5Speed
200Stamina
1Stability
8Free Strike
M+3Might
A+0Agility
R+1Reason
I+4Intuition
P+2Presence
l
Main action
Celestial Furor
Signature
KeywordsMagicMeleeRangedStrike
ActionMain action
DistanceMelee 1 or ranged 10
TargetTwo creatures or objects
Power Roll+ 4
Effect
The conduit or one ally within distance regains Stamina equal to half the damage dealt.
KeywordsMagicRanged
ActionManeuver
DistanceRanged 10
TargetSelf and five allies
Effect
Each target has a double edge on their next strike.
*
Trait
Unwavering Defender
Damage dealt to any ally adjacent to the conduit is halved.
*
Trait
Rivalry
At the start of an encounter, the conduit chooses one creature within their line of effect. Both the conduit and the creature can add a d3 roll to power rolls they make against each other.
Source: Draw Steel: Monsters ·
printing 1.01